Archive for August, 2011


FOR IMMEDIATE RELEASE

Air Medic Sky One, from University Medical Center Utrecht, the Netherlands, Wins Best of Show at Serious Play Award Competition

Serious Games Win Gold, Silver, Bronze Awards

In International Serious Play Award Conference Competition

SEATTLE – Aug. 25, 2011 – Twenty serious games were chosen by a panel of experts, as medal winners at the 2011 International Serious Play Awards, a program distinguishing superior examples of corporate, military, healthcare and school/at home learning titles. The winners were selected at the Serious Play Conference, Tuesday – Thursday, August 23 – 25, 2011 at DigiPen Institute of Technology in Redmond, Wash.

Air Medic Sky One, created by University Medical Center Utrecht, was awarded Best of Show.

The award program received submissions from commercial organizations, seasoned and emerging development studios as well as students. This year’s entries included 13 international submissions.

“Games for learning are moving onto every platform, from iPads to Smart phones,” said Clark Aldrich, conference director.

Commercial Organization/Development Studio Awards:

Gold Medal Winners:

  • Air Medic Sky One, University Medical Center Utrecht, the Netherlands (Games for Health)
  • Aircraft Marshalling Virtual Trainer, Heartwood Inc. (Government/Military)
  • Gamestar Mechanic, E-Line Media (Education)
  • RoboMath, Project Whitecard Inc. (Education)
  • Motion Math HD, Motion Math (Consumer Game)
  • RiggleFish, Texas A&M University (Education)

Silver Medal Winners:

  • McGraw-Hill Education Practice Marketing, McGraw-Hill Education International and Muzzy Lane SW (Education)
  • Fate of the World, Red Redemption Ltd. (Games for Good)
  • Play True Challenge, World Anti-Doping Agency (Games for Good)
  • SpaceChem, Zachtronics Industries (Consumer Game)
  • Emergency Birth, Engender Games Group Lab – University of Wisconsin-Whitewater (Games for Good)
  • Treadsylvania, New Mexico State University Learning Games Lab (At Home Learning)

Bronze Medal Winners:

  • Distraction Dodger, Web Courseworks (Education)
  • MiddWorld Online Language Roleplay Game, Middlebury Interactive Languages and Muzzy Lane SW (Education)
  • Waterkeeper, First Nations Education Steering Committee (Education)
  • Game for Science, CREO (At Home Learning)
  • Primaires à gauche, Le Monde (Games for Good)
  • Virulent, Morgridge Institute for Research (At Home Learning)
  • International Racing Squirrels, Playniac (Consumer Game)
  • Devil’s Advocate, UCF Retro Lab (Government/Military)

The Serious Play Student Award was sponsored by Microsoft Corporation.

All commercial entries were also reviewed for Serious Play Certification, which assures that a serious game offers a high standard of performance. Certified games are given Serious Play Certification and a 2011 Seal of Approval. Certification is valid for three years.

For more information, visit www.seriousplayconference.com

Contact:

Samantha Owyang/Robert Brown
The Bohle Company for Serious Play
(310) 785-0515 ext. 232/231
Samantha@bohle.com / robert@bohle.com


FOR IMMEDIATE RELEASE

Plenary Sessions at Serious Play Conference
To Tackle Major Challenges of Serious Games
 

SEATTLE – August 2, 2011 – Some of the best minds in serious games are coming together to discuss the major challenges facing the use of games for training and learning at Serious Play Conference, Tuesday – Thursday, August 23 – 25 at DigiPen Institute of Technology in Redmond, Wash.

Speakers in three plenary sessions will discuss tough questions facing project managers and developers across all serious game markets — education/at home learning, business/corporate training, military/government sims, health and games for good.

Tuesday’s plenary session will look at the market size and opportunity for games and simulations for the next five years. Panelists include:

  • Alan Gershenfeld, Founder and President, E-Line Media
  • Tom Grant, Ph.D., Senior Analyst, Forrester Research
  • Tyson Greer, CEO, Ambient Insight
  • Kevin Oakes, CEO, i4cp

Wednesday’s plenary will examine the current state of serious game platforms and the best use of each technology. Panelists will include:

  • Sam Adkins, Chief Research Officer, Ambient Insight
  • Laure Casalini, Dean, Supinfogame
  • Nick Berry, President, Data Genetics
  • David Metcalf, Researcher, Institute for Simulation and Training, University of Central Florida

Thursday’s opening plenary session will discuss the implementation of measurement strategies during the design process, as well as how to determine and get relevant results, using a mix of traditional education analysis and new approaches made possible by technology.  Panelists will include:

  • Alex Games, Ph.D., Education Design Director, Microsoft
  • Patti Phillips, Ph.D., President, ROI Institute, Inc.
  • Zoran Popovic, Ph.D., Associate Professor in Computer Science at the University of Washington
  • James Portnow, CEO, Rainmaker Games, and writer of Extra Credits, the game design column at The Escapist
  • Jon Twing, Ph.D., Executive Vice President and Chief Measurement Officer, Assessment & Information Division, Pearson

For more information, or to register for the preconference pricing of $450 for all three days (faculty $399), click through to www.SeriousPlayConference.com.

Contact:

Lorraine Lee/Samantha Owyang
The Bohle Company for Serious Play
(310) 785-0515 ext. 224/232
lorraine@bohle.com / samantha@bohle.com

Register Now!